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When I apply a mapping its changed to a checkered texture

6 REPLIES 6
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Message 1 of 7
vancliff
1537 Views, 6 Replies

When I apply a mapping its changed to a checkered texture

Suppose I have a cube. I apply first shader. A red blinn. Next I select top face of the cube and apply a second material a blinn material. I then look for a texture which is bigger than the selected face. So I apply a planar mapping to scale the texture and then the texture is replaced by a checkered texture and my blinn dissapear. I have to redo the second shader placement.

 

What is wrong? Why plannar mapping change my texture for a checkered texture and where this checkered texture comes from?

 

I checked the default material and I cannot see any checkered texture on it. Its driving me nut because i have to redo the steps again to apply the sahder.

6 REPLIES 6
Message 2 of 7
mspeer
in reply to: vancliff

Hi!

 

Please post a screenshot.

Message 3 of 7
vancliff
in reply to: vancliff

Yes. Here is the screenshot. As you can see when I apply the mapping in the
textured cube its replaced by the checkered texture. The texture is gone,
asi if never was applied.

--
VANCLIFF DESIGN STUDIO
Cel. 318-856-7860
Tel. 317-1523
p edrazaivan@gmail.com

Message 4 of 7
vancliff
in reply to: vancliff

Yes. Here is the screenshot. As you can see when I apply the mapping in the
textured cube its replaced by the checkered texture. The texture is gone,
asi if never was applied.

--
VANCLIFF DESIGN STUDIO
Cel. 318-856-7860
Tel. 317-1523
p edrazaivan@gmail.com
Message 5 of 7
mspeer
in reply to: vancliff

Hi!

 

There is an option to assign a new checker shader, just turn it off.

 

Main Menu: UV -> Assign Checker Shader

UV Editor: Create -> Assign Checker Shader

Message 6 of 7
vancliff
in reply to: mspeer

Thank you very much! That did the trick!

Message 7 of 7
bjkland
in reply to: mspeer

I think the check mark display for this is currently bugged in 2021.  In order to turn this option off, the checkmark needs to be toggled a few times.

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