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useBackground on Maya 2023 showing gray on viewport
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Hi all,
I used to apply useBackground material to objects to create holdouts on the viewport and being able to mask out objects while using Maya 2020. Now that I have updated to 2023, I’m trying to do the same and it wont work.
Why has this feature changed? Or is it now called different? How can I create holdouts for only visualization purposes if not with useBackground?
Thank you in advance