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Unable to Unload Vray and arnold plugins from the scene.

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Message 1 of 6
imadil.khan
1346 Views, 5 Replies

Unable to Unload Vray and arnold plugins from the scene.

I simply want to unload all the unwanted plug-ins from my scene. I am using Redshift for rendering and lighting of my scene but what i am seeing is that VRay and Arnold are also loaded in my scene which slows down the loading of the overall scene every time i open the file. So i went in the plug-in manager to unload Vray and Arnold. But it says-

 

1. For VRay:

Plug-in node(s) of type VRaySettingsNode exists in the scene.

 

2. For arnold:

Plug-in node(s) of type aiOptions, aiAOVDriver, aiAOVFilter exists in the scene

 

But i couldn't find any of these options there in my scene. So how can i remove these unwanted settings from my scene and use only Redshift settings instead. Also if you can explain where/how these VRay and Arnold nodes are being used.

 

PS: There is no Vray and Arnold materials/lights used in the scene.

5 REPLIES 5
Message 2 of 6

What happens if you disable the View>dagObjectsOnly option? Can you find those now? If you can't seem to delete those, then you most likely need to unload the VRay and MtoA plugins and disable Auto-load, restart Maya.


,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti

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Message 3 of 6
imadil.khan
in reply to: imadil.khan

Wow.. ! Never thought trying this way. Thanks alot. It worked.

 

I found the VraySettingNode and some arnold nodes. But it would be great if you can explain what was the purpose of those nodes?

I can see some more nodes in there so i would like to delete those if they are useless.

Thanks again..

Message 4 of 6

Wow.. ! Never thought trying this way. Thanks alot. It worked.



I found the VraySettingNode and some arnold nodes. But it would be great if you can explain what was the purpose of those nodes?

I can see some more nodes in there so i would like to delete those if they are useless.

Thanks again..
Message 5 of 6

I am not too familiar with Arnold, and I don't know VRay at all. Let's think what can it be: engine specific shaders/utilities (Arnold: most of the nodes that begin with ai*), render settings, probably some renderengine-unique nodes. Usually you can get a hint by opening it's AttributeEditor


,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti

If the post was helpful, click the
 ACCEPT SOLUTION  button, so others might find it much more easily.

Message 6 of 6

Thats Ok. I'll figure it out afterwards. Once again Thanks for the solution...

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