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Transferring maps in Maya 2015
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I imported an .obj with a material on it but can't figure out how to transfer the maps correctly. When I look at the model in Viewport 2.0 the color is washed out but when I look at it in the Legacy Default Viewport the color is accurate. Unfortauntely, transfering the maps gives me the 2.0 results and creates less than desireable maps.
Is there a way to bind the Transfer maps tool to a certain viewport renderer?