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textures not showing properly

textures not showing properly

Anonymous
Not applicable
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3 Replies
Message 1 of 4

textures not showing properly

Anonymous
Not applicable

I downloaded this pokemon model, it has different textures and the textures in the eyes dont seem to align with the body textures. You can see the rectangle in the eyes texture standing out from the rest of the body. The same issue happens in the back of the model, there is a line that cuts it in half even though it is the same object. Maybe it has to do with the lighting?

I know Im not using proper terminology but idk how to solve it, the rig works just fine and I downloaded other pokemon models without this issue.Captura de pantalla (860).png

 

 

Captura de pantalla (861).png

 

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Accepted solutions (1)
1,242 Views
3 Replies
Replies (3)
Message 2 of 4

mspeer
Consultant
Consultant

Hi!

 

Please check for multiple UV Sets and make sure to use the right UVs.

 

For further help, please provide a scene-file.

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Message 3 of 4

Anonymous
Not applicable

I think all the UVs are set up properly for each mesh. Ill link you the folder with the model, if you dont mind checking it out.

 

https://drive.google.com/drive/folders/1wcZMhP-6L2dTyB36b7NpFeuhvopbpDmQ?usp=sharing

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Message 4 of 4

mspeer
Consultant
Consultant
Accepted solution

Hi!

 

Thanks for the files.

This is a normal problem.

For smooth normals make sure that meshes are combined, merged and normals are softened.

1. Mesh -> Combine

2. Edit Mesh -> Merge

3. Mesh Display -> Soften Edge

 

An other option would be to edit and lock the normals manually.