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SVG Scaling issues

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mozorkvohra
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SVG Scaling issues

Hopefully someone can help here, but I cannot seem to get an SVG from Illustrator into Maya at the correct units. No matter what format or size I create in Illustrator, once I import it into Maya there's seemingly no correlation between the apps. Currently, If I import a 2cm X 2cm square into Maya, then I need to change the display grid to Gridlines every 1 unit with 86 subdivisions https://19216801.onl/ https://routerlogin.uno/ .

If I import each shape separately, then they seem to import and take up the same size regardless of the size they are as an SVG. What the heck am I not doing right here?

Any help, someone please...?

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