Message 1 of 4
Student License to Commercial License Asset Conversion
Not applicable
11-14-2016
06:37 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello,
I have a question about software licensing for, in this instance, Maya 2016. I assume though, this would apply to all Autodesk software.
My question is whether or not it is possible to, in some way, convert assets developed in the student version of Maya so as to be viable for commercial by using the commercial version of Maya.
For example, suppose a user is prototyping a project and is using a student version of Maya to develop content. The user has the intent to retail the completed project, but of course there is a need to ensure all assets are commercially viable. If the user purchases a commercial license of Maya, are there steps they could take to avoid recreating every individual asset.
Thank you,
Evan.
