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Snapping in Maya
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Hi guys, I'm quite new to Maya (I decided to try switching from Cinema 4D after a long time). I feel like it's a great program with its own pros and cons. My question is: how can you easily snap an object or its pivot to the midpoint of an edge or polygon? In C4D, this can be done in just a few clicks, but I'm really stuck with this seemingly simple task in Maya https://100001.onl/