I just upgraded to 2015 where viewport 2.0 is now default however when I do a smooth mesh preview (number 3 on the keyboard) Maya crashes. I reopen and tested it in Legacy default viewport and hit 3 on a simple cube and it works fine, with that same cube in preview mode I switched back to viewport 2.0 and *crash*. I found someones post out in forums
"
Maya 2015 may crash turning on Smooth Mesh Preview (3 key) for some meshes if the Subdivision Method is OpenSubdiv.
To avoid the crash either delete or rename the UV Set named ‘map11’, or change the Subdivision Method to Maya Catmull-Clark.
1. Select the mesh
2. Open the UV Set Editor. Create UV’s ->UV Set Editor
3. Select the UV Set named “map11”
4. Delete or Rename
or
1. Select the mesh
2. Open the Attribute Editor for the mesh shape.
3. In the Smooth Mesh attributes change Subdivision Method to Maya Catmull-Clark
"
The second method kind of worked meaning 50% of the time. Could it be my specs?
I have Nvidia GeForce GTX 260
intel core i7 920 2.67GHz
6GB ram
Solved! Go to Solution.
I just upgraded to 2015 where viewport 2.0 is now default however when I do a smooth mesh preview (number 3 on the keyboard) Maya crashes. I reopen and tested it in Legacy default viewport and hit 3 on a simple cube and it works fine, with that same cube in preview mode I switched back to viewport 2.0 and *crash*. I found someones post out in forums
"
Maya 2015 may crash turning on Smooth Mesh Preview (3 key) for some meshes if the Subdivision Method is OpenSubdiv.
To avoid the crash either delete or rename the UV Set named ‘map11’, or change the Subdivision Method to Maya Catmull-Clark.
1. Select the mesh
2. Open the UV Set Editor. Create UV’s ->UV Set Editor
3. Select the UV Set named “map11”
4. Delete or Rename
or
1. Select the mesh
2. Open the Attribute Editor for the mesh shape.
3. In the Smooth Mesh attributes change Subdivision Method to Maya Catmull-Clark
"
The second method kind of worked meaning 50% of the time. Could it be my specs?
I have Nvidia GeForce GTX 260
intel core i7 920 2.67GHz
6GB ram
Solved! Go to Solution.
Thanks for sharing this as I had suffered the same problem in maya 2015.
Changing the subdivision method to maya catmull-clark via the attribute editor worked for me.
not sure if it has to do with specs but honestly my laptop is really old and I always got this crash, however if I used the university computers I would not have this probem...
Thanks for sharing this as I had suffered the same problem in maya 2015.
Changing the subdivision method to maya catmull-clark via the attribute editor worked for me.
not sure if it has to do with specs but honestly my laptop is really old and I always got this crash, however if I used the university computers I would not have this probem...
I have also the same problems to fix it it is very simpel.
1- installe the Directx
2- go settings>preferences and select display, scroll to the bottom and change rendering engine from OpenGL to DX11.
3- restart
4- Enjoy
Here is the Directx link i have installe
I have also the same problems to fix it it is very simpel.
1- installe the Directx
2- go settings>preferences and select display, scroll to the bottom and change rendering engine from OpenGL to DX11.
3- restart
4- Enjoy
Here is the Directx link i have installe
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