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Set Driven Key - Hide geometry selection
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Hi All
As in title, im looking for a way to have a custom attribute that will hide a characters feet. The entire character body is one mesh, so i need to be able to select a group of faces and have those be hidden. Currently just using a selection set and hiding that way, but my custom attributes are to switch between a few different outfits so im keen to have this all done with a single attribute
Surely there is a way to do this that im not thinking of