Separate AOV for Bloom Lens Effect

Separate AOV for Bloom Lens Effect

MannaTheBerserk
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Message 1 of 12

Separate AOV for Bloom Lens Effect

MannaTheBerserk
Advocate
Advocate

Hello everyone,

 

Pretty straight forward question: how do I get a separate AOV (render pass) for the Bloom lens effect (or any lens effects and imagers for what matters) out of Arnold?

 

It seems quite strange not having this simple option available straight away.

 

Thank you for any help you can give! 🙂

 

 

Mauro

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Message 2 of 12

hagen.deloss
Autodesk
Autodesk

Hi @MannaTheBerserk ,

 

Thanks for bringing your question to the forums! I'm not sure, but i have asked Lee Griggs to see if he has any insights, i will relay what i hear back! 
 

I hope this helps, and i will get back to you soon with any additional info i find.

 

Warm regards, 

 



Hagen Deloss
Community Manager | Media & Entertainment
Installation & Licensing forums | Contact product support | Autodesk AREA


 

Message 3 of 12

Stephen.Blair
Community Manager
Community Manager

Sorry, not all imagers out separate AOVs or separate layers.

That's an open enhancement request.



// Stephen Blair
// Arnold Renderer Support
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Message 4 of 12

MannaTheBerserk
Advocate
Advocate

Hi @hagen.deloss ,

 

Thank you very much for the kind response.

 

I did watch that video before and also had a good read of that page in the documentation.

 

Unfortunately, the video only shows how to use the imager, not how to output it as a separate pass.

 

I'll cross my fingers hoping you will be able to come back with additional info in this regard 🙂

 

Best regards,

 

Mauro

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Message 5 of 12

MannaTheBerserk
Advocate
Advocate

Hi @Stephen.Blair 

 

thank for the answer, much appreciated.

 

I think this should be a basic feature in Arnold, if anything because having a separate pass for the lens effects is incredibly useful when it comes to the compositing stage.

 

Best regards,

 

Mauro

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Message 6 of 12

lee_griggs
Autodesk
Autodesk

Agreed. A workaround might be to render a separate render layer with just the object that you want to bloom (enable matte or assign a material override to the layer with a black flat shader) and screen it in post.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 7 of 12

MannaTheBerserk
Advocate
Advocate

Hi @lee_griggs 

 

Thank you very much for your help.

Yes, I thought about creating a render layer just for that, and that's what I will end up doing in the end.

 

Though, it would still be nice to have the render pass as a more direct, straight forward and streamlined process.

 

I hope there will be the option some day.

 

Best regards,

 

Mauro

Message 8 of 12

MannaTheBerserk
Advocate
Advocate

So, here are the results of the tests as suggested from you guys.

 

Assigning a black flat shader as an override does not work, because the lens effect has nothing to work with in order for the effect to kick in.

Same goes for the "Matte" attribute in the Arnold object attributes. Enabling it makes the highlights disappear and prevents the lens effect from working as expected.

 

Next test, I tried to render out a render layer for the bloom lens effect.

 

The way I set this up was by assigning a piano black material to all the main objects (which have been assigned to their own render layer), except the one that had a less reflective shader (which was given a more rough glossiness).

 

With this layer rendered, I color corrected it to make the reflections less visible and the highlights and the rim lights more pronounced (I did not want further reflections on top of those already provided by the reflection pass itself).

 

The result is not too bad, I would say, but also not perfect either (far from it actually).

 

I think this need to be added as an AOV in Arnold as a solution.

 

Thank you very much.

 

Mauro

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Message 9 of 12

lee_griggs
Autodesk
Autodesk

Thanks for the update, Mauro. Could you post some images of your renders and your scene? It would help us better understand in which situation you are using bloom in the scene, so that we can answer you better.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 10 of 12

MannaTheBerserk
Advocate
Advocate

Hi Lee,

 

Sure. I should have done that from the beginning. Apologies for not having thought about that earlier.

 

It's a super simple scene that I put together just for this test. I am testing compositing render passes from V-Ray and Arnold in Blackmagic Fusion, and that's when I realized the lack of the lens effects pass in Arnold.

 

Tomorrow morning first thing I will share some pictures for you to have a look.

 

Thank you.

 

Best regards,

 

Mauro

Message 11 of 12

MannaTheBerserk
Advocate
Advocate

@lee_griggs 

 

Here are some images that, hopefully, can help.

 

This is the beauty render:

 

MannaTheBerserk_0-1739432213896.png

 

This is the render passes comp output:

 

MannaTheBerserk_1-1739432285893.png

 

there is quite a difference, as you can tell from the silhouette of the sphere and the cylinder (white bright outline) and the overall brightness and shape of the highlights affected by the Bloom lens effect. 

 

For comparison, here is a Glare pass from V-Ray (that is how it should be in any standard compositing process):

 

MannaTheBerserk_2-1739432536938.png

 

And this is my Arnold Bloom pass workaround:

 

MannaTheBerserk_3-1739432599056.png

 

It's a reflective material with a facing ratio applied to the specular color attribute, in order for it to eliminate as much of the actual center reflections as possible, and get just specular "highlights".

 

MannaTheBerserk_4-1739433059832.png

 

 

I hope this helps. Please, let me know if you need more from my side (maybe the Maya scene?). Though, I think that at this point should be pretty clear where the issue is.

 

Thank you.

 

Best regards,

 

Mauro

 

 

 

 

 

 

P.S. also, while I'm here I would like to point out one more thing: I cannot get the glass to produce a drop shadow in Arnold, like the way V-Ray does.

 

Here is the V-Ray output as an example.

 

MannaTheBerserk_5-1739433473392.png

 

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Message 12 of 12

lee_griggs
Autodesk
Autodesk

That is very useful. Thank you for sharing!

Lee Griggs
Arnold rendering specialist
AUTODESK