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Not applicable
11-23-2016
06:57 AM
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Hi
I am new to Maya and just started rigging a character.
I made the foot skeleton but i just realized that i positioned my toe joint too high.
How can i reposition the toe joint without moving the ball or heel of the leg??
Please help! I really don't want to start over 😞
I have attached 2 pictures for better understanding of my issue
Solved! Go to Solution.