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Render particles and fluid problem

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carlos.coronelMYZFL
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Render particles and fluid problem

Hello, I´ve been trying to render a simple fireballs sequence that includes particles and fluid. I made an fluid nCache, started rendering, and everytime at a different frame  I get this error:

 # Error: line 1: RuntimeError: [mtoa] Render aborted

 

Here is the log: 

# [mtoa] Rendering Frame: 79 (80/301) Camera: render_cam Layer: fuego_RL
# C:/Users/carlos.coronel/Documents/VFX/proyecto_fireball/images/vfx_fireballs.0013;fuego_RL;beauty_1.tif.0079
# Exporting Arnold Scene...
# Updating Arnold Scene...
# [mtoa] Rendering Frame: 80 (81/301) Camera: render_cam Layer: fuego_RL
# C:/Users/carlos.coronel/Documents/VFX/proyecto_fireball/images/vfx_fireballs.0013;fuego_RL;beauty_1.tif.0080
# Exporting Arnold Scene...
# Updating Arnold Scene...
# [mtoa] Rendering Frame: 81 (82/301) Camera: render_cam Layer: fuego_RL
# C:/Users/carlos.coronel/Documents/VFX/proyecto_fireball/images/vfx_fireballs.0013;fuego_RL;beauty_1.tif.0081
# Error: line 1: RuntimeError: [mtoa] Render aborted

Sequence rendering aborted
// Warning: 22:57:17 6211MB WARNING | [points] /nParticle1/nParticleShape1: empty points object!
// Warning: 22:57:17 6211MB WARNING | [points] /nParticle1/nParticleShape1: empty points object!

 

Thanks for your help! 

 

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