Re-useTarget Weld Gizmo
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Hey Everyone,
I searched and didn't find any other topic about what I'm looking to accomplish, so I try posting here, hoping that someone could help me with it!
So I've been spending a lot of time skinning really dense, and split polygonal objects (several shells) on Maya recently, and I used copy and paste skin weights buttons, from the PaintSkinWeights tool, a lot, mostly to avoid that shells get separated after I smooth skin weights.
And realizing the amount of clics it takes to copy weights from one vertex to another, I started wondering if, by any chance, we could possibly re-use the Target Weld Vertices gizmo from Maya, to actually copy/paste skin weights quicker.
So basically my idea is to drag and drop a vertex onto another to just match their current skin weights instead of really welding them.
Now my question is: Is there any way, in MEL or python to cast the Target Weld Vertices gizmo and get an ouptut result of targeted vertices that could then be fed into a custom callback that deals with skin weights copy?
Thanks a lot for reading my question and, for those who do, to answer me about it! 🙂
