- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I'm creating a series of animations that illustrate the clearance between different objects as they animate.
For example:
Imagine an infographic that depicts a couch being carried up a flight of stairs. The animation seeks to depict how much clearance there is between the top of the couch and the ceiling of the stairwell. Those values will change as the couch is maneuvered up the stairs.
What I'd like to be able to do is employ the measurement tool to capture those values between a chosen point on the couch and a chosen point on the ceiling. Unfortunately there is no built in option to render the measurement tool.
So here's what I'm thinking:
I could try to find a way, via MEL scripting, to export the frame by frame measurement value provided by the measurement tool (which I assume is stored somewhere as a float value) and then add that value in as a layer in AfterEffects (which I assume could be imported, to avoid having to manually enter each value on what could potentially be hundreds if not thousands of frames).
This is the direction I intend to take with my initial research. I'm wondering if any of you have tackled similar problems in the past using Maya and if you could recommend any additional approaches or areas I could research to help me develop a successful workflow.
Also, I apologize if I've posted this in the wrong area. I'm a first time poster and I wasn't sure if this qualified for a more specific area of the forum. Constructive scolding is welcome.
Solved! Go to Solution.