Obscured display view when working on large objects

Obscured display view when working on large objects

okayveekay21
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Obscured display view when working on large objects

okayveekay21
Observer
Observer

Hello!

I've been having this issue that I haven't been able to figure out how to resolve as I'm not exactly sure what to call it to search for how to fix it.

I'm currently trying to create a landscape of terrain, however, the display gets obscured (as seen in the video attached) whenever I zoom out past a certain extent - I know it doesn't look like that in the video, but that is because the plane and grid is quite large. It's otherwise manageable for smaller objects I've made like trees, but when it comes to large objects like a landscape, as well as a cave to a lesser extent (but still obscured partially), it gets like this.

I am using Maya 2025.

 

P.s. Sorry! I'm still getting used to the jargon of working in 3D - perhaps there's a name for this problem that I just don't know of.

 

Thanks for your help!

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Christoph_Schaedl
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Mentor
Accepted solution

Adjust the clipping plane in the camera. 

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https://linktr.ee/cg_oglu
Message 3 of 3

okayveekay21
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Observer
Thank you, that fixed it!
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