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Noob question Xgen base poligon edit

4 REPLIES 4
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Message 1 of 5
bunyaminbulak
359 Views, 4 Replies

Noob question Xgen base poligon edit

I made eyelash but after everythings done i just realise my base poligon need way much thicknes .I'm following a tutorial  ,the guy who made the tutorial said "you can change base polygons later" but he didn't show how to do it .So i need your help . 
here is ss for explain myself better ; https://ibb.co/5hWrVn1

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4 REPLIES 4
Message 2 of 5

if i need to give more information please let me know

Message 3 of 5

@mspeer sorry to bother you sir , maybe this problem is not even worth to send post but i realy need help 

Message 4 of 5
mspeer
in reply to: bunyaminbulak

Hi!

I am not sure what you mean with thickness.

If this is Classic XGen and not Interactive Groom, then you can use In XGen Editor

Descriptions -> Bind Patches -> Add Selected Faces

You can also create a new mesh and use a wrap deformer to follow the original geometry.

I don't recommend to edit the mesh where you already created XGen on (even not renaming it).

Message 5 of 5
bunyaminbulak
in reply to: mspeer

Descriptions -> Bind Patches -> Add Selected Faces is what i looking for .You are life saver sir .Thanks a lot appreciated.

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