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Non-destructive and real-time Boolean?

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Message 1 of 3
Toquitaa
257 Views, 2 Replies

Non-destructive and real-time Boolean?

Hi there!

I'm wondering if there's any real-time and non-destructive boolean in Maya. I need it for a timelapse project where I have some full geometry that will be partially hidden by an invisible object, and this invisible object will begin to move, reveling the geometry I want.
You can see in the following video what I mean: https://www.youtube.com/watch?v=QmWgKKXFj4A

Thanks!

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Message 2 of 3
Parmenides
in reply to: Toquitaa

You can use the Arnold aiClipGeo shader on the object that cuts away. It also has inclusive/exclusive settings to allow cutting of just the objects you choose to cut. 

Message 3 of 3
sepu6
in reply to: Toquitaa

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