need some help with UV's

rushingraidenart
Community Visitor

need some help with UV's

rushingraidenart
Community Visitor
Community Visitor

I have a problem with my mesh UV, I put together this mesh in zbrush and did the UV map in maya, and didn't like how blocky it looked so I smoothed out the edges of the shirt in maya and when I port over the UV map to substance painter it breaks, I have no idea what the issue could be I tried to port a different version of the shirt, I tried to give the shirt a different UV seam, it didn't work, so I genuinely have no clue what the issue might be, can someone help me out??

 

rushingraide_1-1736824803041.png

how the UV looks with hard edges...

rushingraide_2-1736824856261.png

how the UV looks when I smooth edges in maya.

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Christian_Santoso
Contributor
Contributor

Have you tried repainting it with Mudbox? i havent tried Zbrush so far, but i usually used Maya + Mudbox, and it worked really well.

 

You probably should try it

Jr. Solutions Engineer
Autodesk AEC Building | M&E
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