Join us on Tuesday, September 24, 2024
3:00 PM BST | 4:00 PM CEST
Bringing large 3D cityscapes to life requires equally mighty tools. Join the creative duo Richard Keane, Writer, Director, and Producer and Darko Mitev, CG Supervisor and Art Director, from award-winning animation studio Out Left Productions, and hear how they used Maya to build the futuristic Oris City from the animated short film ‘SCRAP METAL’.
In this webinar, you will learn how to:
- Increase efficiency with large-scale environment planning techniques
- Recognize the creative benefits and differences between Subdivison Surface and Polygonal modelling
- Render stunning visuals with V-Ray for Maya’s procedural shading and texturing capabilities
- Create believable cityscapes with professional environment lighting, final render, and color correction workflows
Click HERE to save your spot now.
Raul Cacheux
Global Campaigns Coordinator