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[NAMER Autodesk Webinar] How to Build a Futuristic City from the Ground Up in Maya

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raul.cacheux
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[NAMER Autodesk Webinar] How to Build a Futuristic City from the Ground Up in Maya

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Join us on Tuesday, September 24, 2024

3:00 PM BST | 4:00 PM CEST 

Bringing large 3D cityscapes to life requires equally mighty tools. Join the creative duo Richard Keane, Writer, Director, and Producer and Darko Mitev, CG Supervisor and Art Director, from award-winning animation studio Out Left Productions, and hear how they used Maya to build the futuristic Oris City from the animated short film ‘SCRAP METAL’.

 

In this webinar, you will learn how to:  

  • Increase efficiency with large-scale environment planning techniques  
  • Recognize the creative benefits and differences between Subdivison Surface and Polygonal modelling  
  • Render stunning visuals with V-Ray for Maya’s procedural shading and texturing capabilities  
  • Create believable cityscapes with professional environment lighting, final render, and color correction workflows

Click  HERE to save your spot now.

 

Not able to join live? Sign up anyway HERE and we'll send you the recording after the webinar.



Raul Cacheux
Global Campaigns Coordinator
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