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Model FBX import coming in strange

6 REPLIES 6
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Message 1 of 7
stony331
341 Views, 6 Replies

Model FBX import coming in strange

Hello wise people, I'm importing a FBX from Blender, just a simple character and it's not importing correct.  I think i've spent a week trying to figure it out lol. HELP ME PLEASE!!!  I'm using a M1 mac mini 16gb 1tb.  

 

6 REPLIES 6
Message 2 of 7
damaggio
in reply to: stony331

That’s very easy to fix , just reconnect the textures .

Message 3 of 7
stony331
in reply to: stony331

Thanks for replay damaggio, I took another screenshot, when I zoom out you can see the materials are already there and linked.  

Message 4 of 7
damaggio
in reply to: stony331

Can't tell much from this image, you can check the normals or upload the file here.

Message 5 of 7
stony331
in reply to: stony331
Message 6 of 7
damaggio
in reply to: stony331

Thanks for the file, your normals are locked and need to be reversed , it's under Mesh Display in menu bar.

Now keep in mind this is not a rig and character for animation. It won't work.

I recommend redoing the character with correct topology . This file is only useful for rendering still images and learning shading and texturing.

Message 7 of 7
stony331
in reply to: damaggio

Thank you so much Damaggio! Appreciate the help!

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