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MEL/PyMel command to activate a button

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politer1
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MEL/PyMel command to activate a button

Hi everyone. I have a simple (at least i thought so) issue. I have a script which applies textures to .abc files in the scene and at the end of this script i want to have a mel/pymel command which will activate the "Textured" button, so that textures can be seen as soon as they are loaded (I know i can just press the button with my mouse, but i need it done this way).
How can i do that?

So i basically want to go from this:

Снимок экрана 2022-12-08 145310.png

to that:

Снимок экрана 2022-12-08 145323.png

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