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MayaUSD with PxrUSD build?

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Message 1 of 3
IRONIC3D
86 Views, 2 Replies

MayaUSD with PxrUSD build?

Hi everyone

 

I've been trying to build the MayaUSD with PxrUSD for Maya...and I have been failing miserably!

 

I've tried several tags even the latest but there is always something with boost that breaks the build.

 

Can someone with a working build pipeline please provide a build with PxrUSD? 🙏

 

Thank you

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Message 2 of 3

Is there a special reason you need to build your own version?

 

I assume we will get a faster answer on the techartist forum here.

http://tech-artist.org/

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https://linktr.ee/cg_oglu
Message 3 of 3

The repo can build for Maya, Pixar and Animal logic version of the USD. All the can be loaded into Maya. The current Maya USD is readable only by Arnold. I use RenderMan as and they only way to get RenderMan to read imported USDs is to have the pxrUSD plugin. The official build release from the repo includes the MayaUSD only.

 

Thanks for the link, I'll post the as well

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