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Maya trying to preview UV of 5m object

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The-Digital-Shaman
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Maya trying to preview UV of 5m object

Hi,

 

Where can I limit polycount size of objects, which Maya is trying to attempt make UV preview in UV Editor?

 

Game developers work with LP and HP models with UID editor open.

 

When I click HP mesh it freezes Maya for couple of minutes or kills it totally.

What countermeasures Autodesk guys have made in Maya to prevent that?

 

Thanks,

A

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