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Maya to Unreal 4

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jordant94
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Maya to Unreal 4

So im just wondering, i have a room modelled and i want to make it so that the UV's on the walls are perfectly equal to one another. I need this so that once i import it into UE4 i can just drag a material onto the walls and it will watch up. I have tried some methods but i cant seem to find a method which works.

 

Any help would be grateful ๐Ÿ˜„

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