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Maya for Source Engine Modeling

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Anonymous
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Maya for Source Engine Modeling

In order to use Maya for Source modeling, according to Valve's dev guide, https://developer.valvesoftware.com/wiki/Maya, the version of Maya needs to be 32-bit.

I have no interest in having the latest, most up-to-date software, I just want something I can convert .mdl files to/from .obj files. Is there a legal way to get outdated Maya versions, as I have the latest, but I need any 32-bit one that works.

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