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Maya Bug (and workaround): Renaming colorSets with construction history

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Anonymous
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Maya Bug (and workaround): Renaming colorSets with construction history

I've already contacted our Autodesk rep, but I figured it might be worth posting here as well.

I’m working with some artists and we’ve uncovered a grumpy little bug related to colorSets and construction history in Maya 2018.6 (probably all versions).

Fortunately, we also have a workaround.

 

Summary:

On a poly mesh with construction history: if you rename a colorSet to the name of a previously deleted colorSet, the newly renamed colorSet disappears.

 

Repro steps:

  • Create a poly sphere (with construction history)
  • Open the Color Set Editor
  • Create a new colorSet with default settings (default name is “colorSet”)
  • Create a second colorSet with default settings (default name is “colorSet1”)
  • Delete the first colorSet (“colorSet”)
  • Rename the remaining colorSet to the name of the previously deleted colorSet name (“colorSet1” -> “colorSet”)
  • Observe that the Color Set Editor is now empty and the sphere no longer has vertex colors.

 

This doesn’t affect mesh that doesn’t have construction history.

 

Workaround steps:

  • Create a poly sphere (with construction history)
  • Open the Color Set Editor
  • Create a new colorSet with default settings (default name is “colorSet”)
  • Create a second colorSet with default settings (default name is “colorSet1”)
  • (This step is crucial) Rename the first colorSet to something arbitrary (example: “TempName”)
  • Delete the first colorSet (“TempName”)
  • Rename the remaining colorSet to the name of the previously deleted colorSet name (“colorSet1” -> “colorSet”)
  • Observe that everything is fine, and enjoy the rest of your day.
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