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Maya Bake Texture with alpha and glass material (mia)..Help!

4 REPLIES 4
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Message 1 of 5
ambrosi.fabio
1048 Views, 4 Replies

Maya Bake Texture with alpha and glass material (mia)..Help!

Hi, 

i need some help...

I'm tring to bake texture with alpha information using a mental ray mia material. 

The scene is this:

 

scena01.PNG

 

I would like bake glass texture...but using Mental ray baking i have this:

 

this.PNG

 

No higlihts and no transtaprent material... I'v use this settings:

 

settings.PNG

 

 

How can i fix?

 

Thanks

4 REPLIES 4
Message 2 of 5

Hi @ambrosi.fabio and welcome to the community!

 

I'm a little confused by your issue. Do you mean render the transparency not bake?

 

Also, your second screenshot looks like a top down view of the scene and is a bit confusing trying to see where the issue is.

 

When you get a chance, can you please post some additional information and screenshots or zip and attach the scene file here or via dropbox/google drive or another file sharing program so I can get a better idea of what's happening?

 

 

Let me know if anything changes!

 

Message 3 of 5

Ok, yes 🙂 i'll try to explain:

 

I have this virtual set and i'm trying render texture on a file (using batch bake mental ray). 

When i try render solid texture (like a wall or ground) no problem but when i try render glasses (or semi transparent material) i can't catch alpha information and material is 100% solid. (or white).

So, for example, if i have this transparent material

 

material.PNG

 

i'd like catch only hilight and shining in texture file..

 

I know, sorry for my english.. i don't know if you understand what i mean.

Message 4 of 5

Hi @ambrosi.fabio

 

Ah ok I understand now.

 

It may depend on how your scene is set up, lights etc.

 

When you get a chance, can you please zip and attach the scene file here or via dropbox/google drive or another file sharing program so I can take a look at it?

 

Let me know if anything changes!

Message 5 of 5
sean.heasley
in reply to: sean.heasley

Hi @ambrosi.fabio

 

Just wanted to check in to see how things were going. Are you still having this issue?

 

If your issue is resolved, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

Can't find what you're looking for? Ask the community or share your knowledge.

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