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I just switched from Maya 2020 to Maya 2022 and when I attempted to use normal-based mapping in the uv editor I received the following error message
"// Error: file: C:/Program Files/Autodesk/Maya2022/scripts/others/texNormalProjection.mel line 82: Invalid path 'polyTexturePlacementPanel1'."
I deleted my preferences but that did not fix the issue. Does anyone know how I can fix this?
Solved! Go to Solution.