Maya 2022 normal-based mapping error

Maya 2022 normal-based mapping error

Jesse.Cushing001
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Message 1 of 5

Maya 2022 normal-based mapping error

Jesse.Cushing001
Participant
Participant

I just switched from Maya 2020 to Maya 2022 and when I attempted to use normal-based mapping in the uv editor I received the following error message

 

"// Error: file: C:/Program Files/Autodesk/Maya2022/scripts/others/texNormalProjection.mel line 82: Invalid path 'polyTexturePlacementPanel1'."

 

I deleted my preferences but that did not fix the issue. Does anyone know how I can fix this?

 

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Message 2 of 5

Jesse.Cushing001
Participant
Participant

I uninstalled through add or remove programs and did a fresh install, but it did not fix the issue.normal-based mapping error-.JPG

Message 3 of 5

Jesse.Cushing001
Participant
Participant

I was looking at the mel script mentioned in the error message and the line giving the error involves the active panel. I tried using both normal-based mapping options in the UV editor and both gave the error. However, using the normal-based mapping button in the UV editor dropdown menu above the shelfs does work correctly. I attached an image showing the options which do not work marked in red and the one that does work marked in green. error normalBased mapping.jpg

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Message 4 of 5

mspeer
Consultant
Consultant
Accepted solution

Hi!

 

I can confirm this issue.

Please report this problem (bug?) to Autodesk.
In Maya main menu:
Help -> Speak Back -> Report a Problem

Message 5 of 5

Anonymous
Not applicable

Still no fix for this?

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