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When I use the grab brush in the sculpting tools, the geometry starts to artifact (only within brush regions).
If the vertices haven't been modified, the artifact doesn't show. Once I toggle the smoothing operation or go out of sculpting mode, the mesh goes back to normal.
I’m running a XPS-15, Windows 10 Pro, Intel Core i9-8950HK CPU @ 2.90 GHz, 32 GB RAM, 64-Bit Operating system. Don't know if any of these stats will help. Apologies if this post is in the wrong forum. Didn't see a bug report section.
Thanks!
Solved! Go to Solution.