Maya 2016 SP6: Mesh is black in certain viewports and unclickable

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Picture below:
http://puu.sh/r5yrZ/ce074d9e88.png
That would be my top view, perspective, front view, side view. I'm on Maya 2016 SP6. Two sided lighting is turned off on all viewports. The only material on the mesh is the default lambert 1. This problem has never occurred to me until my recent project.
List of bugs I'm experiencing:
1) Mesh is black in certain viewports.
2) If I turn on wireframe mode on any viewport that isn't perspective, the wireframe will not show (becomes 100% transparent)
3) Cannot select all verts/edges/faces/etc in viewports that are not perspective. Example: Select mesh, turn on verts, square select verts on desired mesh: Only a few select, and not all of them.
4) Cannot select some mesh in viewports other than perspective.
5) If I'm in my perspective viewport and I move mesh up, down, left, or right, sometimes they will make them appear "normal" in the other viewports.
I haven't done anything to this scene except change my unit of measurement to meters, and that was at the start of the project before I made any mesh.
Help? 😞
Thanks everyone.