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Material ID not working in Substance Painter

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Material ID not working in Substance Painter

Hello everyone!

I made some material IDs in photoshop and imported them into painter. But, when I selected the ID map in my texture set settings, it does not appear on my model? I am unable to check if my material IDs works. Could this be an issue with my UV tiles? At the start of my project, I did however select for painter to use UV tile workflow.

It's not my first time working with substance painter, but it is my first time doing my material IDs in photoshop. In past projects, I would assign different materials onto the model itself in Maya, and the texture sets and baking would work just fine in painter

Could anyone please give me advice on my issue here?

Thank you!


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