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mash color node: UV mesh is not working. What do I forget?

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mickna2
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mash color node: UV mesh is not working. What do I forget?

Hi there,

 

I try to copy the color information from an object to the mash network. I do this (testing) with a really simple setup and it does not work for me.

 

- A cube for the Mash network

- A sphere to voxel with the cube

- a second sphere with a ramp as uv mapping

- added a color node

- connected the "UV Mesh" with the second sphere

- in "MASH1_ReproMeshShape" -> Arnold -> Export checked "Export Vertex Colors"

- added a aiStandardSurface to my ReproMesh

- connected a aiUserDataColor to the color slot of the shader

- used "colorSet" in both: aiUserDataColor attribute and also under esh Color Node "Color Set Name"

 

I receive the color from the colorNode  with my surface shader. But no information of my UV Mesh.

 

What I am missing?

Any help would be great.

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mickna2
in reply to: mickna2

Haha ....

Forgot to connect also the texture to the color input of the color node.

*face palm*

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