Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type.
Showing results for
Show only
|
Search instead for
Did you mean:
This page has been translated for your convenience with an automatic translation service. This is not an official translation and may contain errors and inaccurate translations. Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service.Translate
MASH Bake Instancer to Object Bake Animation Empty
MASH Bake Instancer to Object Bake Animation Empty
I'm using Maya 2020 and I am trying to export my mash animation to an fbx file.
The steps I followed were:
select the MASH waiter and click MASH->Utilities->Switch MASH Geometry Type.
Select the instancer in the outliner, and click MASH->Utilities->Bake Instancer to Objects.
When the Bake Instancer tool opens, click "Bake Animation."
The result will be hidden objects under an "Instancer_Objects" group. Expand the group, select the objects, and click Display->Show->Show Selection.
Select the Instancer_Objects group heading and export selection as and FBX.
the problem is, at step #4, my group would be empty in the outliner and there would be no keyed frames in the timeline either... I have been trying to find solutions online that could help me with this but couldn't find anything.