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Managing Referenced Assets: Reference specific Assets

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maxtervfx
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Managing Referenced Assets: Reference specific Assets

Hello,

 

I'm currently assisting with a bachelor projec. Many assets in the scene are imported as Standins, but I've noticed that I can't utilize the Light Linking function because they don't appear in the editors list. Therefore, I'm considering importing the assets via reference.

One issue I've encountered is that everything from the referenced assets gets imported into the main scene. Ideally, I'd like to reference only specific assets. Is there a way to specify what Maya should reference?

 

For example, in Cinema 4D, I can create a layer and exclude it from the reference.

 

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