Issues regarding Maya 2020.3 Linux
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Hi there,
I successfully installed maya 2020.3 today, however, there are a couple of issues I found. Although some of them were asked before, I did not find a valid solution. So, I want to ask again and hopefully someone from development team can solve them.
1. There seems a python error in the log (You need to launch maya in the command line to see it). Same applies for sha1, sha224, sha256, sha384, sha512.
root : ERROR : code for hash md5 was not found.
Traceback (most recent call last):
File "/usr/autodesk/maya2020/lib/python27.zip/hashlib.py", line 147, in <module>
globals()[__func_name] = __get_hash(__func_name)
File "/usr/autodesk/maya2020/lib/python27.zip/hashlib.py", line 97, in __get_builtin_constructor
raise ValueError('unsupported hash type ' + name)
ValueError: unsupported hash type md5
2. Viewport 2.0 seems not working properly
Warning: file: /usr/autodesk/maya2020/scripts/startup/resetModelEditor.mel line 46: The renderer ('vp2Renderer') is not a registered renderer. Renderer will not be set
3. Color management is not working. I am aware of this workaround. However, Directx is not available in Linux and disabling popup message certainlly will not solve the problem.
Error: line 1: The optimization flag is unknown: 24
Error: line 1: Failed to finalize the color transform.
Cheers
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