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i need a little help

4 REPLIES 4
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Message 1 of 5
Anonymous
225 Views, 4 Replies

i need a little help

can someone help me how to fix this.

i use a shader then after i render it it looks like distorted.

freemdiepie_0-1627751663793.png

 

4 REPLIES 4
Message 2 of 5
mspeer
in reply to: Anonymous

Hi!

1. Check and maybe correct the displacement values in the material.

2. Increase the value for "Bounds Padding" in the Arnold tab of your shape node.

Message 3 of 5
Anonymous
in reply to: mspeer

it didn't work.

it just make it worst

Message 4 of 5
hamsterHamster
in reply to: Anonymous

Not so sure about Arnold settings, but uvs look chaotic in the render, even in the viewport those are fine.

Can you check the state of UVs, particularly, how many uvSets there are? You might need to delete the messy one, unless you find where to disable its influence on the rendered image.


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Maya2019.1 @ Windows10 & GeForce GTX1080Ti

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Message 5 of 5
mspeer
in reply to: Anonymous

Hi!

 

For further help, please provide a scene-file and the texture used for displacement.

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