Hello friends,
I have a lot of objects that don't have material assigned, and all of these object are covered by a single texture map. How do I select all the objects that don't have material assigned?
Help please!
Solved! Go to Solution.
Solved by sean.heasley. Go to Solution.
Hi @Anonymous
Simple way to do this would be to select all of the shaders in your hypershade except for the default lambert shader, right click, hit select objects with shader, go Edit -> invert selection.
This should then select all of the objects with no materials assigned to them.
Please let me know if this helps or if you need any more assistance!
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All the best,
Sean Heasley
Technical Support Specialist
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This isn't a solution. There isn't even a "invert selection" int he hypershaders Edit dropdown.
Am I missing something?
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