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how to export FBX file with texture for GLB file (for AR use)

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firers_3
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how to export FBX file with texture for GLB file (for AR use)

I am looking for suggestions for exporting FBX (or OBJ file format) with texture  (a jpg file mapped to the color channel of Maya material) in Maya.  Then use a online converter to convert FBX to GLB for AR application. except babylon, what would be the mothod or other ways to do it? Thanks.

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damaggio
in reply to: firers_3

Textures are exported by default with FBX and Objs.

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