I have no idea how it changed, but my grid was set to the usual x/z orientation, but now it's changed to the Y axis, how do I change it back?, I googled this simple thing but oddly I found no solution 😕
As you can see, it's now set to the y axis, no idea what I pressed for this to happen
Solved! Go to Solution.
That was one of the first things I tried, it makes the camera controls go crazy inverted or something, and the grid still stays on the y axis
Hi!
Try in Viewport menu:
View -> Default View
What you also can try is:
a) Close Maya and reopen it.
b) Use Import instead of Open scene
That did fix the controls for the camera but the grid still stays on the y axis, baffled
But i found if I tried the world up axis change on a different file, I can see the grid flip in real time, but not on this other file... I guess its a bugged out file?
[Other files work with the world axis change, but this particular file wont, seems its a buggy file, not maya itself, I moved my meshs to a new scene file and it works now, ill call this solved.]
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