Help. .mb files not loading

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Hi so when I go to load a saved scene in Maya 2020 I get the pop up to not save the default scene that loads so I click don't save but then the scene I am trying to load doesn't load. Here is the thing though, If I take the scene that I want to load and drag it into the untitled.mb it loads just fine. Any idea why it won't load on it it's on?
This is what the script editor says. Not sure if it helps.
file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "Modeling - Standard";
// Warning: file: C:\Users\MrErn\OneDrive\Documents\maya\2020\prefs\filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\MrErn\OneDrive\Documents\maya\2020\prefs\filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\MrErn\OneDrive\Documents\maya\2020\prefs\filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: C:\Users\MrErn\OneDrive\Documents\maya\2020\prefs\filePathEditorRegistryPrefs.mel line 7: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. //
// AbcExport v1.0 using Alembic 1.7.5 (built Feb 6 2018 18:28:08)
evalDeferred "shaderBallRendererMenuUpdate";
// Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiVolume.filename' and label 'VDB' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' and label 'IES' have been saved already. //
import arnold
// Successfully imported python module 'arnold'
import mtoa
// Successfully imported python module 'mtoa'
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
// Successfully registered renderer 'arnold'
updateRenderOverride;
// Warning: file: S:/Autodesk/Maya2020/scripts/startup/autoLoadPlugin.mel line 35: Loading plug-in "mtoa" has resulted in changes to the scene that may need to be saved. //
// Loading Bifrost version 2.0.3.0
// Bifrost: Loading library: Amino, from: Autodesk.
// Bifrost: Loading library: AminoMayaTranslation, from: Autodesk.
// Bifrost: Loading library: bif, from: Autodesk.
// Bifrost: Loading library: bifrostObjectMayaTranslations, from: Autodesk.
// Bifrost: Loading library: geometries, from: Autodesk.
// Bifrost: Loading library: fluids, from: Autodesk.
// Bifrost: Loading library: particles, from: Autodesk.
// Bifrost: Loading library: file, from: Autodesk.
// Bifrost: Loading library: midgard, from: Autodesk.
// Bifrost: Loading library: nucleus, from: Autodesk.
// Bifrost: Loading library: simulation, from: Autodesk.
// AbcImport v1.0 using Alembic 1.7.5 (built Feb 6 2018 18:28:08)
updateRendererUI;
updateRendererUI;
// Warning: file: S:/Autodesk/Maya2020/scripts/others/setWorkingDirectory.mel line 233: S:/Artella/artella-files/scenes is not a valid directory. Using S:/Artella/artella-files/ instead. //
file -f -options "v=0;" -ignoreVersion -typ "mayaBinary" -o "S:/Maya/Not School/Project/Sorcerer'sDesk/scenes/Sorcerer'sDesk2.mb";addRecentFile("S:/Maya/Not School/Project/Sorcerer'sDesk/scenes/Sorcerer'sDesk2.mb", "mayaBinary");