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Help! Displacement map doesn't appear in Maya/Arnold

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s.hubavenska
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Help! Displacement map doesn't appear in Maya/Arnold

Hi! That's my first time using displacement maps. I'm currently sculpting a human model in ZBrush - during the process I have applied Surface noise. Exported my model in obj sub level 1 and imported in Maya.

Then after exporting my displacement map, I connected it to a displacement shader node (only the red channel) and put the Scalar Zero Value at 0.5. I've been playing with the Scale and the Height as well. However, I don't get the desired results - the render doesn't looking like the model in Zbrush, the displacement map isn't seen. Maybe I'm forgetting something...

Would be really grateful if someone could help! Thank you!

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