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Having objects attach and then detach from skeleton

Anonymous

Having objects attach and then detach from skeleton

Anonymous
Not applicable

Hi

 

I have a character who starts out as random objects laying on the ground. The objects slowly comes together to form a walking character who then falls apart in the end.

 

The walking  sequence is finished, but now, how do I attach the objects onto the animated joints and then detach then in the end?

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