Hello,
I just updated to Maya 2017 and noticed that my dockable windows created using the dockControl() command no longer seem to want to dock in the same area as the Attribute Editor, Modelling Toolkit, etc. Instead the docked window is created to the right of the existing tabbed panels. Is there some kind of flag we can enable when using dockControl() to get custom dockable windows to be added into the existing side panel with the existing editors?
This seemed to be working well in Maya 2016.
Thanks!
Solved! Go to Solution.
Solved by cornelh. Go to Solution.
Hello guys
What if you want the workspaceControl to load QtWidgets that are created on the script file itself and not in a UI file? I can't manage to make it work correctly. The moment I dock the workspaceControl somewhere I loose the content of my UI.
Cheers