Divide a blednshape into segments

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02-25-2017
04:43 PM
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Hi, I was wondering if there's a way in Maya 2017 to get different blendshapes from one base blendshape. I have a blendshape that affects the whole body of the mesh and I want to divide it into segments (even better if it can use the skin weight values), is that possible?
So far I tried to duplicate it and then mask it into the different sections but then the parts where the different segments meet are affected more than what I intend them to.
Thanks!