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07-23-2018
01:41 AM
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Hi everyone,
I'm currently using the Maya 2018 edition with a student license. Everything was working fine until now, but when I launched the software today and started to continue modeling for my project, I bumped into an unprecedented error. I wanted to make a UV map for my model, but I always use the checker pattern to make sure that none of my UV shells are distorted. However, It doesn't appear, even if it's ticked. My model became completely black, and so did my UVs. I've tried turning on the hardware texturing option in the Shading menu, which was suggested in another post here, but it did not solve my issue.
Thank you so much for the help in advance! All tips are very welcome
Solved! Go to Solution.