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Can you tell me how to hide strange nodes in Hypershade?

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tjdrbrla
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Can you tell me how to hide strange nodes in Hypershade?

When you create a shader, it should look like shader - shader SG, but materialinfo and defaultShaderlist are created together.
There's nothing wrong with erasing those two, is there a way to prevent them from being created or invisible?

 

 

1.png

 

 

I realized that the document userPrefs.mel was the problem. But I don't know why. I'll upload the file, so does anyone know why? 

 

 

I can't upload the Mel file, so I change it to txt and upload it. Please erase the .txt on the back and put it in the document.

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