[Bug Report] Cannot dock Windows or Panels in the UI with specific Mouse Setting
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Hi all,
I wanted to report a bug I have found and decided to do it here for visibility reason as it can be quite obscure to workaround. As I didn't found any trace of people in the same situation as me I hope this will help light on the issue and get it fixed. 🙂
Since Maya 2017 I can't dock any "Dock" or "Panel" that are undocked, meaning I can't move back a panel or dock it into the interface once I tear it appart. After a long time investigating I finally figured out it was related to my mouse settings in Windows.
I really hope this bug won't stay in the backlog too long because it stops me from upgrading at the moment. However I understand this can affect only a minority of people so its priority may be low.
OS :
Windows 7 and Windows 10
Maya version :
Tested on 2017, 2018.2, 2018.6, 2019.1
Issue :
Cannot dock back any undocked window or panel, see attached gif images for demos.
Repro steps :
1 - Enable "Switch primary and secondary buttons" in Windows Mouse settings
2 - Start Maya with default interface/workspace layout
2 - Click and drag the attribute editor to make it a floating window
3 - Click and drag the title bar of the Attribute editor to dock it back into the main interface
Workaround :
The issue can be mitigated by disabling the switch of buttons in the Mouse settings of Windows.
On Windows 7 :
On Windows 10 :