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black material in reference file

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introbuck
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black material in reference file

Hi! In my rig file t-shirt mesh displays black, i don't know what to do, i tried to reassign new mat, play with normals in original mesh file (non-referenced) and it don't help...Screenshot_2.pngScreenshot_3.png

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hamsterHamster
in reply to: introbuck

Could be flipped normals - those display black. See if enabling Lighting>Two-Sided in the viewport helps.


,,,_°(O__O)°_,,,
Maya2019.1 @ Windows10 & GeForce GTX1080Ti

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