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Animated Sweep Mesh Flippin

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Message 1 of 2
mmmMUD69
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Animated Sweep Mesh Flippin

Hello, I am animating an animated sweep mesh.

I created the sweep mesh based on an offset curve, using this well known method.

Animating works perfectly fine when I only key the max offset value, but when the min value gets animated as well,

there seems to be confusion of normals.

Perhaps there is a way to stabilize these kind of setup?

thanks

Martin

 

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Message 2 of 2
MannaTheBerserk
in reply to: mmmMUD69

Did you check the curve direction before applying the sweep?

Also, have you rebuilt the curve to set its UV range from 0 to 1, rather than the default 0 to number of spans, and to make the CVs distribution more even?

 

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